Add to_varstore() compatibility shims on DuelingQNetwork and
DistributionalDuelingQNetwork so test/example code can rebuild a
GpuVarStore snapshot when needed. Delete dead tests that referenced
removed DQNAgent, PrioritizedReplayBuffer, and ReplayBufferType.
Fix action index references (action_19/21 -> action_28/30) and
type annotation issues (sin ambiguity, remainder operator).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The 4-branch DQN (direction x magnitude) had 3 degenerate variants
(Short25, Flat, Long25) that all mapped to 0.0 target exposure when
direction=Flat, causing 82% Flat collapse. Collapse these into a
single Flat variant, giving 7 levels (ShortSmall/Half/Full, Flat,
LongSmall/Half/Full) and 63 total factored actions (7x3x3).
- ExposureLevel enum: 9 variants -> 7 (add direction/magnitude/from_dir_mag)
- FactoredAction: 81 -> 63 total actions, from_index/to_index updated
- DQN epsilon-greedy: use from_dir_mag() instead of dir*3+mag indexing
- DQN config: num_actions default 9 -> 7
- PPO action space: 45 -> 63 actions, action masking updated
- Signal adapter CUDA kernel: 5-bin -> 7-bin exposure aggregation
- All tests updated for new variant names and index ranges
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Move 17 library crates into crates/, CLI binary into bin/fxt,
consolidate 10 test crates into testing/, split config crate
from deployment config files.
Root directory reduced from 38+ to ~17 directories.
All Cargo.toml paths and build.rs proto refs updated.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>