# WAVE 26 P0.2: Batch Diversity Enforcement Implementation ## Overview Added batch diversity enforcement to prevent sampling the same experience twice in consecutive batches. ## Implementation Changes ### 1. Added HashSet for Tracking Recently Sampled Indices **File**: `/home/jgrusewski/Work/foxhunt/ml/src/dqn/prioritized_replay.rs` #### Imports ```rust use std::collections::HashSet; ``` #### Struct Fields ```rust pub struct PrioritizedReplayBuffer { // ... existing fields ... /// Tracks recently sampled indices to prevent duplicates recently_sampled: Arc>>, /// Counter for cooldown management (cleared every 50 batches) sample_counter: AtomicUsize, } ``` #### Constructor ```rust pub fn new(config: PrioritizedReplayConfig) -> Result { // ... existing initialization ... Ok(Self { // ... existing fields ... recently_sampled: Arc::new(Mutex::new(HashSet::new())), sample_counter: AtomicUsize::new(0), config, }) } ``` ### 2. Modified sample() Method **Rejection Sampling with Fallback**: ```rust pub fn sample(&self, batch_size: usize) -> Result<(Vec, Vec, Vec), MLError> { // ... existing code ... let mut recently_sampled = self.recently_sampled.lock(); for _ in 0..batch_size { // Try sampling with diversity enforcement (max 100 attempts) let mut attempts = 0; let max_attempts = 100; let idx = loop { let value = rng.gen::() * total_priority; let sampled_idx = tree.sample(value)?; // Check if this index was recently sampled if !recently_sampled.contains(&sampled_idx) { break sampled_idx; } attempts += 1; if attempts >= max_attempts { // Fallback: clear cooldown and use this sample recently_sampled.clear(); break sampled_idx; } }; // ... process experience ... recently_sampled.insert(idx); } // Increment sample counter and clear cooldown every 50 batches let sample_count = self.sample_counter.fetch_add(1, Ordering::Relaxed); if sample_count % 50 == 49 { recently_sampled.clear(); } // ... return results ... } ``` ### 3. Updated clear() Method ```rust pub fn clear(&self) { // ... existing clearing code ... self.sample_counter.store(0, Ordering::Release); // Clear diversity tracking { let mut recently_sampled = self.recently_sampled.lock(); recently_sampled.clear(); } // ... reset metrics ... } ``` ## Test Coverage ### Test 1: Basic Diversity Enforcement ```rust #[test] fn test_batch_diversity_no_duplicates() { // Tests that consecutive batches don't share indices // Verifies HashSet prevents duplicate sampling } ``` ### Test 2: Cooldown After 50 Batches ```rust #[test] fn test_batch_diversity_cooldown_cleared_after_50_batches() { // Verifies cooldown is cleared after 50 batches // Ensures long-running training doesn't accumulate all indices } ``` ### Test 3: Fallback on Exhaustion ```rust #[test] fn test_batch_diversity_fallback_on_exhaustion() { // Tests fallback when buffer size < 2*batch_size // Ensures graceful degradation instead of infinite loop } ``` ## Performance Characteristics - **Space**: O(batch_size) for recently_sampled HashSet - **Time**: O(1) expected per sample (rejection sampling), O(100) worst case - **Fallback**: Clears cooldown after 100 failed attempts (prevents infinite loops) - **Memory**: Cleared every 50 batches (prevents unbounded growth) ## Benefits 1. **No duplicate experiences** in consecutive batches 2. **Better gradient diversity** - each update uses unique experiences 3. **Graceful fallback** - handles small buffers without failing 4. **Automatic cleanup** - cooldown reset every 50 batches 5. **Minimal overhead** - HashSet lookups are O(1) ## Edge Cases Handled 1. **Small buffers**: Fallback clears cooldown if can't find unique samples 2. **Long training**: Automatic cooldown reset every 50 batches 3. **Thread safety**: Mutex protects HashSet from concurrent access 4. **Clear buffer**: Resets both counter and cooldown set