SP7 T1 added 24 ISV slots (LB_DIFF_VAR_CQL_BASE=297 ... LB_C51_ACTIVE
through 321) without bumping ISV_TOTAL_DIM, leaving SP7's wiener-state
and activation slots out-of-bounds of the allocated pinned buffer
(294 * 4 = 1176 bytes; SP7 slots write to bytes 1188..1284). GPU
direct-pointer writes silently corrupted memory in the next page;
CPU read_isv_signal_at returned garbage in release builds.
This explains the SP7 smoke's confusing zero-budget-everywhere
observation: the activation flag was reading OOB memory, the consumer
saw inconsistent values, and the controller's actual ISV state was
never visible.
Bumped ISV_TOTAL_DIM to 321 (max valid index 320, covering
SP5_SLOT_END-1). Made pub(crate) so the new contract test can reference
it from sp5_isv_slots.rs. Updated layout_fingerprint_seed()'s slot
entries to include the previously missing D3 and SP7 slots
(TRAINING_SHARPE_EMA=294 through LB_C51_ACTIVE_BASE=317) and updated
ISV_TOTAL_DIM= literal to 321 in lockstep per feedback_no_partial_refactor.
Added contract test all_sp5_slots_fit_within_isv_total_dim to
permanently gate this class of bug at cargo test time. The test would
have caught SP7 T1 instantly; future slot allocations cannot regress
this.
Files: gpu_dqn_trainer.rs (ISV_TOTAL_DIM + comment + fingerprint),
sp5_isv_slots.rs (test), docs/dqn-wire-up-audit.md (Fix 31 sub-bullet).
Cargo check workspace clean. Cargo test ml --lib 935 passed (934
baseline + 1 new contract test); 16 pre-existing GPU-hardware failures
unchanged.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>