- Fixed DQN early stopping checkpoint naming bug (Option B)
- Added is_final: bool parameter to checkpoint callback signature
- Trainer now distinguishes final checkpoints from regular epoch checkpoints
- Final checkpoints use 'dqn_final_epoch{N}' naming convention
- Regular checkpoints use 'dqn_epoch_{N}' naming convention
- Completed comprehensive TFT OOM investigation
- Spawned 3 parallel agents for memory analysis
- Identified 16.4GB memory leak (29.7x over expected 525-550MB)
- Root causes: Attention cache bloat (960MB), gradient accumulation bug, detached tensors
- Recommended fixes: Disable cache during training, explicit tensor drops
- Created TFT_MEMORY_ANALYSIS.md, TFT_MEMORY_LEAK_ANALYSIS.md
- DQN 100-epoch training VERIFIED on Runpod RTX A4000
- Training completed successfully: 100/100 epochs
- Final checkpoint created: dqn_final_epoch100.safetensors
- Training speed: 4.8 sec/epoch (3.5x faster than baseline)
- Option B fix working perfectly
- Deployed RTX 4090 pod for TFT testing
- Pod ID: 6244yzm9hadnog
- 24GB VRAM to bypass OOM issue
- EUR-IS-1 datacenter, $0.59/hr
Files modified:
- ml/examples/train_dqn.rs (checkpoint callback signature)
- ml/src/trainers/dqn.rs (callback signature + is_final parameter)
- CLAUDE.md (compacted to ~11k chars)
Generated reports:
- TFT_MEMORY_ANALYSIS.md (15-section memory breakdown)
- TFT_MEMORY_QUICK_SUMMARY.md (executive summary)
- TFT_MEMORY_LEAK_ANALYSIS.md (5 critical leaks identified)
Co-Authored-By: Claude <noreply@anthropic.com>
5.0 KiB
Agent P0-F3: TFT Shape Fixes (Batch 2) - COMPLETE
Mission: Fix remaining 2 TFT INT8 shape bugs (225 → 256 elements)
Status: ✅ COMPLETE (100% success, 4/4 total fixes applied)
Execution Time: ~2 minutes
Summary
Successfully fixed the final 2 shape mismatches in tft_int8_latency_benchmark_test.rs, completing the shape fix wave. All 4 occurrences of the 225-element bug have been corrected to match the expected 256-element shape (2×128).
Changes Applied
File: ml/tests/tft_int8_latency_benchmark_test.rs
Fix 3/4 - Test 4 (Latency Percentile Distributions):
- let input_data = vec![0.5f32; 225];
+ let input_data = vec![0.5f32; 256];
let input = Tensor::from_slice(&input_data, (2, 128), &device)?;
Location: Line 364
Function: test_latency_percentile_distributions()
Impact: Fixes shape mismatch for consistency ratio validation
Fix 4/4 - Test 5 (Accuracy Preservation):
- let input_data = vec![scale; 225]; // 225 features
+ let input_data = vec![scale; 256]; // 256 elements (2*128 shape)
let input = Tensor::from_slice(&input_data, (2, 128), &device)?;
Location: Line 442
Function: test_int8_accuracy_loss_under_5_percent()
Impact: Fixes shape mismatch for accuracy validation (100 samples)
Validation
Compilation Status
$ cargo check
✅ Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.30s
Result: ✅ CLEAN BUILD (0 errors, 0 warnings)
Root Cause Analysis
The Bug Pattern
All 4 occurrences shared the same root cause:
Incorrect Assumption: Test authors assumed input shape should match feature count (225)
// WRONG: 225 features
let input_data = vec![0.5f32; 225];
let input = Tensor::from_slice(&input_data, (2, 128), &device)?;
Correct Shape: Input must match total elements in target shape
// CORRECT: 2 batch × 128 dims = 256 elements
let input_data = vec![0.5f32; 256];
let input = Tensor::from_slice(&input_data, (2, 128), &device)?;
Why This Happened
- Feature confusion: 225 = total TFT input features (5 static + 10 known + 49 unknown + 161 Wave C)
- Shape confusion: GRN test uses (2, 128) shape = 256 elements
- Copy-paste error: All 4 tests duplicated the same incorrect size
Complete Fix Summary
Total Changes
| Fix # | Test Function | Line | Old Value | New Value | Status |
|---|---|---|---|---|---|
| 1 | test_tft_int8_latency_under_5ms |
~245 | 225 | 256 | ✅ P0-F1 |
| 2 | test_int8_achieves_4x_speedup |
~290 | 225 | 256 | ✅ P0-F2 |
| 3 | test_latency_percentile_distributions |
~364 | 225 | 256 | ✅ P0-F3 (this) |
| 4 | test_int8_accuracy_loss_under_5_percent |
~442 | 225 | 256 | ✅ P0-F3 (this) |
Completion: 4/4 fixes applied (100%)
Test Impact
Tests Now Ready for Execution
- ✅
test_tft_fp32_baseline_latency(no change needed - already correct) - ✅
test_tft_int8_latency_under_5ms(fixed batch 1) - ✅
test_int8_achieves_4x_speedup(fixed batch 1) - ✅
test_latency_percentile_distributions(fixed batch 2) - ✅
test_int8_accuracy_loss_under_5_percent(fixed batch 2) - ✅
test_memory_footprint_reduction(no change needed - already correct) - ✅
test_full_tft_int8_end_to_end_latency(no change needed - infrastructure test)
Total: 7/7 tests ready (100%)
Next Steps
Immediate (P0-F4)
- ✅ Shape fixes complete (4/4 locations)
- ⏳ Run full test suite:
cargo test -p ml tft_int8_latency -- --nocapture - ⏳ Validate all 7 benchmarks execute without panics
- ⏳ Generate performance report (latency, speedup, accuracy metrics)
Follow-Up (P0-F5)
- ⏳ Fix QAT device mismatch bug (4h estimated)
- ⏳ Document gradient checkpointing workaround (1h estimated)
- ⏳ Implement OOM recovery retry logic (8h estimated)
Files Modified
Production Code
- None (test-only fixes)
Test Code
ml/tests/tft_int8_latency_benchmark_test.rs(+2 lines modified)
Deliverables
✅ All 4 shape fixes applied (225 → 256 elements) ✅ Clean compilation (0 errors, 0 warnings) ✅ Completion report (this document)
Agent Efficiency
- Estimated Time: 5 minutes (based on P0-F1, P0-F2 precedent)
- Actual Time: ~2 minutes
- Efficiency: 2.5x faster than estimate
- Method: MCP corrode tools (read_file, patch_file, check_code)
Conclusion
Status: ✅ SHAPE FIX WAVE COMPLETE
All 4 TFT INT8 shape bugs have been systematically fixed using the corrode MCP tools. The codebase now compiles cleanly and all 7 latency benchmark tests are ready for execution.
Next Agent (P0-F4): Execute full test suite and generate performance report.
Recommended Command:
cargo test -p ml tft_int8_latency -- --nocapture --test-threads=1
Agent: P0-F3 Wave: QAT P0 Fixes Date: 2025-10-25 Duration: ~2 minutes Result: ✅ SUCCESS (4/4 fixes complete, clean build)