- Updated 73 test files across 10 categories - Total 557 replacements (225 → 54) - DQN tests: 252/262 passing (9 failures - slice index blocker) - TFT tests: 98/98 passing - MAMBA-2 tests: 11/11 passing - Hyperopt tests: 98/98 passing Critical findings: - Blocker: ml/src/trainers/dqn.rs:3444 hardcoded slice indices - Architecture mismatch: extract_current_features() vs extract_current_features_v2() Wave 3 Agent breakdown: - Agent 1: DQN test files (12 files) - Agent 2: PPO test files (2 files) - Agent 3: TFT test files (6 files) - Agent 4: MAMBA-2 test files (2 files) - Agent 5: Feature extraction tests (3 files) - Agent 6: Integration test files (9 files) - Agent 7: Data loader test files (3 files) - Agent 8: Hyperopt test files (1 file) - Agent 9: Benchmark test files (9 files) - Agent 10: Utility & misc test files (73 files) Next: Fix slice index blocker, then Wave 4 (OFI integration 46→54)
398 lines
13 KiB
Rust
398 lines
13 KiB
Rust
//! Feature Normalization Tests
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//!
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//! Tests for percentile-based feature clipping to prevent outliers
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//! from crushing the feature distribution during min-max normalization.
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//!
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//! ## Problem
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//!
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//! OBV (On-Balance Volume) features accumulate signed volume over time,
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//! leading to extreme outliers (e.g., -863K to +863K). When using
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//! min-max normalization, these outliers compress 51/54 other features
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//! into a narrow range [0.48, 0.52], making them indistinguishable.
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//!
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//! ## Solution
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//!
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//! Apply percentile clipping (1st to 99th percentile) BEFORE min-max
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//! normalization. This preserves 98% of data while preventing outliers
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//! from dominating the normalization scale.
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use std::f64;
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/// Compute percentile value from sorted data
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fn percentile(sorted_data: &[f64], p: f64) -> f64 {
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assert!(
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!sorted_data.is_empty(),
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"Cannot compute percentile of empty data"
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);
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assert!(p >= 0.0 && p <= 1.0, "Percentile must be in [0, 1]");
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let idx = (sorted_data.len() as f64 * p).round() as usize;
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let idx = idx.min(sorted_data.len() - 1);
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sorted_data[idx]
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}
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/// Apply percentile clipping to features
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fn clip_features_by_percentile(features: &[f64], p_low: f64, p_high: f64) -> Vec<f64> {
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let mut sorted = features.to_vec();
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sorted.sort_by(|a, b| a.partial_cmp(b).unwrap());
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let p1 = percentile(&sorted, p_low);
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let p99 = percentile(&sorted, p_high);
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println!("Percentile p1 ({:.2}): {:.2}", p_low, p1);
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println!("Percentile p99 ({:.2}): {:.2}", p_high, p99);
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features.iter().map(|&x| x.clamp(p1, p99)).collect()
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}
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/// Normalize features to [0, 1] range
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fn normalize_min_max(features: &[f64]) -> Vec<f64> {
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let min = features.iter().copied().fold(f64::INFINITY, f64::min);
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let max = features.iter().copied().fold(f64::NEG_INFINITY, f64::max);
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let range = max - min;
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if range.abs() < 1e-10 {
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// All values are the same, return 0.5
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return vec![0.5; features.len()];
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}
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features.iter().map(|&x| (x - min) / range).collect()
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_percentile_computation() {
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let data = vec![1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0];
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// Test extremes
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assert!((percentile(&data, 0.0) - 1.0).abs() < 1e-10);
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assert!((percentile(&data, 1.0) - 10.0).abs() < 1e-10);
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// Test median (50th percentile)
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let p50 = percentile(&data, 0.5);
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assert!(
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p50 >= 5.0 && p50 <= 6.0,
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"Median should be ~5.5, got {}",
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p50
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);
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// Test 99th percentile
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let p99 = percentile(&data, 0.99);
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assert!(
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p99 >= 9.0 && p99 <= 10.0,
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"99th percentile should be ~10, got {}",
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p99
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);
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}
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#[test]
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fn test_clip_features_without_outliers() {
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// Data without outliers - clipping should have minimal effect
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let features = vec![10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0, 90.0, 100.0];
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let clipped = clip_features_by_percentile(&features, 0.01, 0.99);
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// Most values should be unchanged
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for i in 1..9 {
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assert!(
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(clipped[i] - features[i]).abs() < 1.0,
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"Value {} should be mostly unchanged",
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i
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);
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}
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}
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#[test]
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fn test_clip_features_with_extreme_outliers() {
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// Test that clipping works when percentiles exclude outliers
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// Key insight: outliers must be OUTSIDE the 1st-99th percentile range
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let mut features = Vec::new();
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// Add 100 normal values in range [-100, 100]
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for i in -50..50 {
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features.push(i as f64 * 2.0);
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}
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// Add extreme outliers at beginning and end
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// These will be at the 0.5% and 99.5% positions
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features.insert(0, -863_000.0);
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features.push(863_000.0);
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println!("Total features: {}", features.len());
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let clipped = clip_features_by_percentile(&features, 0.02, 0.98);
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// Extreme outliers should be clipped to 2nd and 98th percentile values
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let min_clipped = clipped.iter().copied().fold(f64::INFINITY, f64::min);
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let max_clipped = clipped.iter().copied().fold(f64::NEG_INFINITY, f64::max);
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println!("Min clipped: {}, Max clipped: {}", min_clipped, max_clipped);
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// After clipping, outliers should be replaced with percentile boundary values
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// which are within the normal range
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assert!(
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max_clipped < 200.0,
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"Max should be clipped to reasonable range, got {}",
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max_clipped
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);
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assert!(
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min_clipped > -200.0,
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"Min should be clipped to reasonable range, got {}",
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min_clipped
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);
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}
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#[test]
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fn test_normalize_min_max_basic() {
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let features = vec![0.0, 25.0, 50.0, 75.0, 100.0];
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let normalized = normalize_min_max(&features);
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// Check bounds
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assert!((normalized[0] - 0.0).abs() < 1e-10, "Min should map to 0");
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assert!((normalized[4] - 1.0).abs() < 1e-10, "Max should map to 1");
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// Check midpoint
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assert!(
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(normalized[2] - 0.5).abs() < 1e-10,
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"Midpoint should map to 0.5"
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);
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// Check all values in [0, 1]
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for val in &normalized {
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assert!(
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*val >= 0.0 && *val <= 1.0,
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"Normalized value {} out of range",
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val
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);
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}
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}
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#[test]
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fn test_normalize_constant_features() {
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// All values the same - should return 0.5
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let features = vec![42.0; 10];
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let normalized = normalize_min_max(&features);
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for val in &normalized {
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assert!(
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(val - 0.5).abs() < 1e-10,
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"Constant features should normalize to 0.5"
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);
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}
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}
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#[test]
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fn test_full_pipeline_with_outliers() {
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// Simulate realistic scenario: 54 features with OBV outliers
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let mut features = Vec::new();
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// 51 normal features (range: 0-100)
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for _ in 0..51 {
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for i in 0..10 {
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features.push(i as f64 * 10.0);
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}
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}
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// 3 OBV features with extreme outliers
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for _ in 0..3 {
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features.push(-863_000.0);
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features.push(863_000.0);
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for i in -5..5 {
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features.push(i as f64 * 100.0);
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}
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}
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println!("\n=== Feature Normalization Test ===");
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println!("Total features: {}", features.len());
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// BEFORE: Direct normalization (broken)
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let normalized_before = normalize_min_max(&features);
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let min_before = normalized_before
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.iter()
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.copied()
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.fold(f64::INFINITY, f64::min);
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let max_before = normalized_before
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.iter()
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.copied()
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.fold(f64::NEG_INFINITY, f64::max);
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println!("\nBEFORE percentile clipping:");
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println!(
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" Feature range: {:.2} to {:.2}",
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features.iter().copied().fold(f64::INFINITY, f64::min),
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features.iter().copied().fold(f64::NEG_INFINITY, f64::max)
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);
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println!(" Normalized range: [{:.6}, {:.6}]", min_before, max_before);
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// Count how many values are in narrow range [0.48, 0.52]
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let crushed_before = normalized_before
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.iter()
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.filter(|&&x| x >= 0.48 && x <= 0.52)
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.count();
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println!(
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" Values crushed to [0.48, 0.52]: {} ({:.1}%)",
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crushed_before,
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100.0 * crushed_before as f64 / normalized_before.len() as f64
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);
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// AFTER: Percentile clipping + normalization (fixed)
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let clipped = clip_features_by_percentile(&features, 0.01, 0.99);
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let normalized_after = normalize_min_max(&clipped);
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let min_after = normalized_after
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.iter()
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.copied()
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.fold(f64::INFINITY, f64::min);
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let max_after = normalized_after
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.iter()
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.copied()
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.fold(f64::NEG_INFINITY, f64::max);
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println!("\nAFTER percentile clipping:");
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println!(
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" Clipped range: {:.2} to {:.2}",
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clipped.iter().copied().fold(f64::INFINITY, f64::min),
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clipped.iter().copied().fold(f64::NEG_INFINITY, f64::max)
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);
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println!(" Normalized range: [{:.6}, {:.6}]", min_after, max_after);
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// Count distribution after fix
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let crushed_after = normalized_after
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.iter()
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.filter(|&&x| x >= 0.48 && x <= 0.52)
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.count();
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println!(
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" Values crushed to [0.48, 0.52]: {} ({:.1}%)",
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crushed_after,
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100.0 * crushed_after as f64 / normalized_after.len() as f64
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);
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// Assert fix works
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assert!(
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crushed_after < crushed_before / 2,
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"Percentile clipping should reduce feature crushing significantly"
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);
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// Verify full utilization of [0, 1] range
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assert!(
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(min_after - 0.0).abs() < 0.1,
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"Min should be close to 0 after fix"
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);
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assert!(
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(max_after - 1.0).abs() < 0.1,
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"Max should be close to 1 after fix"
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);
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println!("\n=== Fix Validated ===");
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println!("Percentile clipping prevents outliers from crushing feature distribution!");
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}
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#[test]
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fn test_obv_realistic_scenario() {
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// Realistic OBV outlier scenario from ES_FUT_180d.parquet
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let mut features = Vec::new();
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// Generate OBV-like data: accumulates over time
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let mut obv = 0.0;
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for i in 0..1000 {
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let volume = 100.0 + (i as f64 % 50.0);
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let direction = if i % 3 == 0 { 1.0 } else { -1.0 };
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obv += volume * direction;
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features.push(obv);
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}
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// Add other normal features (RSI, MACD, etc.)
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for _ in 0..53 {
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for i in 0..1000 {
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features.push((i % 100) as f64);
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}
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}
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println!("\n=== OBV Realistic Scenario ===");
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let orig_min = features.iter().copied().fold(f64::INFINITY, f64::min);
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let orig_max = features.iter().copied().fold(f64::NEG_INFINITY, f64::max);
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println!("Original feature range: [{:.0}, {:.0}]", orig_min, orig_max);
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// Apply percentile clipping
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let clipped = clip_features_by_percentile(&features, 0.01, 0.99);
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let clipped_min = clipped.iter().copied().fold(f64::INFINITY, f64::min);
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let clipped_max = clipped.iter().copied().fold(f64::NEG_INFINITY, f64::max);
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println!(
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"Clipped feature range: [{:.0}, {:.0}]",
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clipped_min, clipped_max
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);
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// Range should be much smaller after clipping
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let orig_range = orig_max - orig_min;
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let clipped_range = clipped_max - clipped_min;
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println!(
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"Range reduction: {:.0} → {:.0} ({:.1}% reduction)",
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orig_range,
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clipped_range,
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100.0 * (1.0 - clipped_range / orig_range)
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);
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assert!(
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clipped_range < orig_range * 0.5,
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"Clipping should reduce range by at least 50%"
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);
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}
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#[test]
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fn test_edge_case_all_same_value() {
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let features = vec![42.0; 100];
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let clipped = clip_features_by_percentile(&features, 0.01, 0.99);
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let normalized = normalize_min_max(&clipped);
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// All values should normalize to 0.5
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for val in &normalized {
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assert!((val - 0.5).abs() < 1e-10);
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}
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}
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#[test]
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fn test_edge_case_two_values() {
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let features = vec![0.0, 100.0];
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let clipped = clip_features_by_percentile(&features, 0.01, 0.99);
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let normalized = normalize_min_max(&clipped);
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assert!((normalized[0] - 0.0).abs() < 1e-10);
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assert!((normalized[1] - 1.0).abs() < 1e-10);
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}
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#[test]
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fn test_preserves_98_percent_of_data() {
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// Generate 10000 normal values + 200 outliers
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let mut features = Vec::new();
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// 98% normal (0-100)
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for i in 0..9800 {
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features.push((i % 100) as f64);
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}
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// 2% outliers (-100000, +100000)
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for _ in 0..100 {
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features.push(-100_000.0);
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features.push(100_000.0);
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}
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let clipped = clip_features_by_percentile(&features, 0.01, 0.99);
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// Count how many normal values are preserved exactly
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let preserved = features
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.iter()
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.filter(|&&x| x >= 0.0 && x <= 100.0)
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.filter(|&&x| clipped.contains(&x))
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.count();
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let preservation_rate = preserved as f64 / 9800.0;
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println!("\nPreservation rate: {:.1}%", preservation_rate * 100.0);
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assert!(
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preservation_rate > 0.95,
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"At least 95% of normal data should be preserved"
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);
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}
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}
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