Replace _param suppression pattern with actual usage across 21 files: - adaptive-strategy: wire EpistemicConfig/AleatoricConfig into UncertaintyQuantifier, KellyConfig into DrawdownTracker, TLOBConfig into TLOBTransformer - trading_engine/compliance: store config in 26 compliance structs (audit_trails, best_execution, sox, iso27001, transaction_reporting, compliance_reporting, automated_reporting) with public accessors - fxt: store Channel in LoginClient, ConnectionConfig in ConnectionManager - ml: remove unused path param from ReplayBuffer::new(), wire Mamba2Config.target_latency_us into HardwareOptimizer - services: store TrainingConfig in GpuConfigManager, symbol in TechnicalIndicatorCalculator - database: change let _result to let _ (intentional discard) - trading_engine/brokers: store BrokerConnectorConfig in BrokerConnector Result: 0 warnings across all 37+ workspace crates. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
317 lines
10 KiB
Rust
317 lines
10 KiB
Rust
//! GPU configuration management for ML Training Service
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//!
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//! Handles GPU resource configuration, validation, and optimization settings
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//! for machine learning training workloads.
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use anyhow::{Context, Result};
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use config::manager::ConfigManager;
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use config::TrainingConfig;
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use serde::{Deserialize, Serialize};
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use std::sync::Arc;
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/// GPU configuration structure
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct GpuConfig {
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/// GPU device ID to use (0-based)
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pub device_id: u32,
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/// Maximum GPU memory to use in GB
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pub max_memory_gb: f32,
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/// Enable mixed precision training
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pub enable_mixed_precision: bool,
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/// Enable GPU memory optimization
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pub enable_memory_optimization: bool,
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/// Batch size optimization factor
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pub batch_size_factor: f32,
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/// Enable CUDA graphs for optimization
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pub enable_cuda_graphs: bool,
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/// Enable tensor cores if available
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pub enable_tensor_cores: bool,
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}
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impl Default for GpuConfig {
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fn default() -> Self {
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Self {
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device_id: 0,
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max_memory_gb: 8.0,
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enable_mixed_precision: true,
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enable_memory_optimization: true,
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batch_size_factor: 1.0,
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enable_cuda_graphs: false,
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enable_tensor_cores: true,
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}
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}
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}
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/// GPU validation result
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#[derive(Debug, Clone)]
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pub struct GpuValidation {
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pub is_available: bool,
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pub memory_available_gb: f32,
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pub compute_capability: String,
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pub driver_version: String,
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pub issues: Vec<String>,
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}
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impl GpuValidation {
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/// Check if GPU is ready for training
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pub fn is_ready_for_training(&self) -> bool {
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self.is_available && self.issues.is_empty()
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}
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/// Get list of validation issues
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pub fn get_issues(&self) -> &[String] {
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&self.issues
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}
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}
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/// GPU configuration manager
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pub struct GpuConfigManager {
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training_config: TrainingConfig,
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config_manager: Arc<ConfigManager>,
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gpu_config: Option<GpuConfig>,
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}
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impl GpuConfigManager {
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/// Create new GPU configuration manager
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pub fn new(training_config: TrainingConfig, config_manager: Arc<ConfigManager>) -> Self {
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Self {
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training_config,
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config_manager,
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gpu_config: None,
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}
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}
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/// Get a reference to the training configuration
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pub fn training_config(&self) -> &TrainingConfig {
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&self.training_config
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}
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/// Load GPU configuration from config manager
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pub async fn load_config(&mut self) -> Result<GpuConfig> {
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let gpu_config = self
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.load_gpu_config_from_manager()
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.await
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.unwrap_or_else(|_| self.create_default_config());
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self.gpu_config = Some(gpu_config.clone());
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Ok(gpu_config)
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}
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/// Load GPU configuration from the config manager
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async fn load_gpu_config_from_manager(&self) -> Result<GpuConfig> {
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// Get the service config which contains settings as JSON
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let service_config = self.config_manager.get_config();
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let settings = &service_config.settings;
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// Helper function to extract typed values from settings
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let get_value = |key: &str| -> Option<serde_json::Value> { settings.get(key).cloned() };
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let device_id = get_value("gpu_device_id")
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.and_then(|v| v.as_u64().map(|n| n as u32))
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.unwrap_or(0);
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let max_memory_gb = get_value("gpu_max_memory_gb")
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.and_then(|v| v.as_f64().map(|n| n as f32))
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.unwrap_or(8.0);
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let enable_mixed_precision = get_value("gpu_enable_mixed_precision")
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.and_then(|v| v.as_bool())
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.unwrap_or(true);
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let enable_memory_optimization = get_value("gpu_enable_memory_optimization")
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.and_then(|v| v.as_bool())
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.unwrap_or(true);
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let batch_size_factor = get_value("gpu_batch_size_factor")
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.and_then(|v| v.as_f64().map(|n| n as f32))
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.unwrap_or(1.0);
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let enable_cuda_graphs = get_value("gpu_enable_cuda_graphs")
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.and_then(|v| v.as_bool())
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.unwrap_or(false);
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let enable_tensor_cores = get_value("gpu_enable_tensor_cores")
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.and_then(|v| v.as_bool())
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.unwrap_or(true);
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Ok(GpuConfig {
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device_id,
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max_memory_gb,
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enable_mixed_precision,
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enable_memory_optimization,
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batch_size_factor,
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enable_cuda_graphs,
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enable_tensor_cores,
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})
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}
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/// Create default GPU configuration based on training config
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fn create_default_config(&self) -> GpuConfig {
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// TrainingConfig doesn't have GPU-specific fields, so use defaults
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// GPU configuration is managed separately through ConfigManager
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GpuConfig::default()
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}
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/// Validate GPU availability and configuration
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pub async fn validate_gpu_availability(&self) -> Result<GpuValidation> {
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let mut validation = GpuValidation {
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is_available: false,
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memory_available_gb: 0.0,
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compute_capability: "Unknown".to_string(),
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driver_version: "Unknown".to_string(),
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issues: Vec::new(),
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};
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// In a real implementation, this would use CUDA runtime API or similar
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// For now, we'll simulate basic validation
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if std::env::var("CUDA_VISIBLE_DEVICES").is_ok() {
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validation.is_available = true;
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validation.memory_available_gb = 8.0; // Simulated
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validation.compute_capability = "7.5".to_string(); // Simulated
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validation.driver_version = "11.8".to_string(); // Simulated
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} else {
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validation
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.issues
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.push("CUDA_VISIBLE_DEVICES not set".to_string());
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}
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// Check if requested device ID is valid
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if let Some(gpu_config) = &self.gpu_config {
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if gpu_config.device_id > 7 {
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validation.issues.push(format!(
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"Device ID {} may be invalid (typically 0-7)",
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gpu_config.device_id
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));
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}
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if gpu_config.max_memory_gb > validation.memory_available_gb {
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validation.issues.push(format!(
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"Requested memory {} GB exceeds available {} GB",
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gpu_config.max_memory_gb, validation.memory_available_gb
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));
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}
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}
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Ok(validation)
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}
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/// Get current GPU configuration
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pub fn get_config(&self) -> Option<&GpuConfig> {
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self.gpu_config.as_ref()
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}
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/// Update GPU configuration
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pub async fn update_config(&mut self, new_config: GpuConfig) -> Result<()> {
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// Validate the new configuration
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let temp_config = self.gpu_config.clone();
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self.gpu_config = Some(new_config.clone());
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match self.validate_gpu_availability().await {
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Ok(validation) if validation.is_ready_for_training() => {
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// Configuration is valid
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Ok(())
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},
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Ok(validation) => {
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// Restore previous configuration
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self.gpu_config = temp_config;
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Err(anyhow::anyhow!(
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"GPU configuration validation failed: {:?}",
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validation.issues
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))
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},
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Err(e) => {
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// Restore previous configuration
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self.gpu_config = temp_config;
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Err(e).context("Failed to validate GPU configuration")
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},
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}
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}
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/// Get optimal batch size based on GPU configuration
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pub fn get_optimal_batch_size(&self, base_batch_size: u32) -> u32 {
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if let Some(config) = &self.gpu_config {
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(base_batch_size as f32 * config.batch_size_factor).round() as u32
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} else {
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base_batch_size
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}
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}
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/// Check if mixed precision is enabled
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pub fn is_mixed_precision_enabled(&self) -> bool {
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self.gpu_config
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.as_ref()
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.map(|c| c.enable_mixed_precision)
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.unwrap_or(false)
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}
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/// Check if memory optimization is enabled
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pub fn is_memory_optimization_enabled(&self) -> bool {
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self.gpu_config
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.as_ref()
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.map(|c| c.enable_memory_optimization)
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.unwrap_or(false)
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}
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/// Check if CUDA graphs are enabled
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pub fn is_cuda_graphs_enabled(&self) -> bool {
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self.gpu_config
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.as_ref()
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.map(|c| c.enable_cuda_graphs)
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.unwrap_or(false)
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}
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/// Check if tensor cores are enabled
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pub fn is_tensor_cores_enabled(&self) -> bool {
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self.gpu_config
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.as_ref()
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.map(|c| c.enable_tensor_cores)
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.unwrap_or(false)
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}
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}
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#[cfg(test)]
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#[allow(clippy::unwrap_used, clippy::expect_used)]
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mod tests {
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use super::*;
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#[test]
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fn test_gpu_config_default() {
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let config = GpuConfig::default();
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assert_eq!(config.device_id, 0);
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assert_eq!(config.max_memory_gb, 8.0);
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assert!(config.enable_mixed_precision);
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assert!(config.enable_memory_optimization);
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assert_eq!(config.batch_size_factor, 1.0);
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assert!(!config.enable_cuda_graphs);
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assert!(config.enable_tensor_cores);
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}
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#[test]
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fn test_gpu_validation() {
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let validation = GpuValidation {
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is_available: true,
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memory_available_gb: 8.0,
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compute_capability: "7.5".to_string(),
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driver_version: "11.8".to_string(),
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issues: vec![],
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};
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assert!(validation.is_ready_for_training());
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assert!(validation.get_issues().is_empty());
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}
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#[test]
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fn test_gpu_validation_with_issues() {
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let validation = GpuValidation {
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is_available: true,
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memory_available_gb: 8.0,
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compute_capability: "7.5".to_string(),
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driver_version: "11.8".to_string(),
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issues: vec!["Test issue".to_string()],
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};
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assert!(!validation.is_ready_for_training());
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assert_eq!(validation.get_issues().len(), 1);
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}
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}
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