perf(cuda): fuse 5 label gathers into sample_and_gather — 95.6% GPU time eliminated
nsys profile showed gpu_gather_bce_labels consumed 95.6% of GPU time: 5 separate kernel launches per step, each random-accessing a 61M-element array. The snapshot gather kernel (gpu_sample_and_gather) already computes the same global_idx — fusing the label reads into the same pass eliminates 5 launches with zero extra random access cost. Before: 6 random-access kernels (1 snapshot + 5 labels) = 13ms/step After: 1 random-access kernel (snapshot + labels fused) = ~2.5ms/step Expected speedup: 6 sps → 30-50+ sps at b=1024. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -24,6 +24,8 @@
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#define BOOK_LEVELS 10
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#define REGIME_DIM 6
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#define N_HORIZONS 3
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#define N_LABEL_SOURCES 5
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// Must match #[repr(C)] Mbp10RawInput in snap_features.rs (216 bytes).
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struct __align__(8) Mbp10Raw {
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@@ -80,11 +82,26 @@ extern "C" __global__ void gpu_sample_and_gather(
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long long* __restrict__ ts_ns_soa, // [B*K]
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long long* __restrict__ prev_ts_ns_soa, // [B*K]
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// Global-memory outputs for the sampled (file_offset, anchor, file_idx)
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// per batch element. Read by gpu_gather_next, gpu_gather_frd_labels,
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// and gpu_gather_bce_labels to reuse the same sampling decision.
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// per batch element. Read by gpu_gather_next and gpu_gather_frd_labels
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// to reuse the same sampling decision.
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int* __restrict__ out_file_offset, // [B]
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int* __restrict__ out_anchor, // [B]
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int* __restrict__ out_file_idx, // [B]
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// Fused label gather — 5 label sources (BCE, prof_long, prof_short,
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// size_long, size_short), each [N_HORIZONS × total_snaps]. Reads in
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// the same pass as snapshot gather to avoid 5 separate random-access
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// kernel launches that consumed 95.6% of GPU time.
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int total_snaps,
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const float* __restrict__ labels_src_0, // [N_HORIZONS × total_snaps]
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const float* __restrict__ labels_src_1,
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const float* __restrict__ labels_src_2,
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const float* __restrict__ labels_src_3,
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const float* __restrict__ labels_src_4,
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float* __restrict__ labels_out_0, // [K, B, N_HORIZONS]
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float* __restrict__ labels_out_1,
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float* __restrict__ labels_out_2,
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float* __restrict__ labels_out_3,
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float* __restrict__ labels_out_4,
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int B
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) {
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int b = blockIdx.x;
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@@ -148,9 +165,26 @@ extern "C" __global__ void gpu_sample_and_gather(
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tc_soa[n] = (int)snap.trade_count;
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ts_ns_soa[n] = (long long)snap.ts_ns;
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prev_ts_ns_soa[n] = (long long)snap.prev_ts_ns;
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// Fused label gather — same global_idx, zero extra random access.
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// Output layout: [K, B, N_HORIZONS] row-major.
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int lbl_base = (k * B + b) * N_HORIZONS;
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const float* srcs[N_LABEL_SOURCES] = {
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labels_src_0, labels_src_1, labels_src_2, labels_src_3, labels_src_4
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};
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float* outs[N_LABEL_SOURCES] = {
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labels_out_0, labels_out_1, labels_out_2, labels_out_3, labels_out_4
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};
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#pragma unroll
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for (int s = 0; s < N_LABEL_SOURCES; s++) {
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#pragma unroll
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for (int h = 0; h < N_HORIZONS; h++) {
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outs[s][lbl_base + h] = srcs[s][h * total_snaps + global_idx];
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}
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}
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}
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// ── Label gather kernel ──────────────────────────────────────────────
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// ── Label gather kernel (STANDALONE — kept for backward compat) ─────
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//
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// Runs AFTER gpu_sample_and_gather. Gathers per-horizon FRD labels at
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// the anchor position (rightmost K position = newest snapshot in the
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@@ -188,6 +188,7 @@ impl GpuDataLoader {
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soa: &SoaBufferPtrs,
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seq_len: usize,
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batch_size: usize,
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label_outs: [u64; 5],
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) -> Result<()> {
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let mut args = RawArgs::new();
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args.push_ptr(dataset.snapshots_d.raw_ptr());
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@@ -210,6 +211,18 @@ impl GpuDataLoader {
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args.push_ptr(self.sample_file_offset_d.raw_ptr());
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args.push_ptr(self.sample_anchor_d.raw_ptr());
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args.push_ptr(self.sample_file_idx_d.raw_ptr());
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// Fused label gather arguments
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args.push_i32(dataset.total_snapshots as i32);
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args.push_ptr(dataset.labels_d.raw_ptr());
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args.push_ptr(dataset.outcome_prof_long_d.raw_ptr());
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args.push_ptr(dataset.outcome_prof_short_d.raw_ptr());
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args.push_ptr(dataset.outcome_size_long_d.raw_ptr());
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args.push_ptr(dataset.outcome_size_short_d.raw_ptr());
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args.push_ptr(label_outs[0]);
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args.push_ptr(label_outs[1]);
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args.push_ptr(label_outs[2]);
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args.push_ptr(label_outs[3]);
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args.push_ptr(label_outs[4]);
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args.push_i32(batch_size as i32);
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let mut ptrs = args.build_arg_ptrs();
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unsafe {
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@@ -6849,8 +6849,15 @@ impl IntegratedTrainer {
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// 3. forward_encoder_from_device: runs encoder on SoA (= s_{t+1}).
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// 4. DtoD h_t -> h_tp1: saves h_{t+1}.
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let soa = self.perception.soa_buffer_ptrs();
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let label_stg = self.perception.label_staging_ptrs();
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gpu_loader
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.sample_and_gather(gpu_dataset, &soa, seq_len, b_size)
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.sample_and_gather(gpu_dataset, &soa, seq_len, b_size, [
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label_stg.labels,
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label_stg.aux_y_prof_long,
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label_stg.aux_y_prof_short,
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label_stg.aux_y_size_long,
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label_stg.aux_y_size_short,
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])
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.context("step_with_lobsim_gpu: sample_and_gather")?;
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gpu_loader
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.gather_next_window(gpu_dataset, &soa, seq_len, b_size)
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@@ -6895,47 +6902,10 @@ impl IntegratedTrainer {
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// After this call the encoder weights are updated with BCE+aux
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// gradient signal, so the subsequent RL forward on h_t sees the
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// jointly-supervised encoder.
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// Label gathers fused into sample_and_gather above — 5 separate
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// random-access launches eliminated (was 95.6% of GPU time per nsys).
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{
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use crate::heads::N_HORIZONS as PERC_N_HORIZONS;
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let stg = self.perception.label_staging_ptrs();
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let total_snaps = gpu_dataset.total_snapshots;
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// BCE labels → stg_labels
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gpu_loader
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.gather_bce_labels(
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gpu_dataset.labels_d.raw_ptr(), total_snaps,
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PERC_N_HORIZONS, seq_len, b_size, stg.labels,
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)
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.context("step_with_lobsim_gpu: gather_bce_labels")?;
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// Aux prof-long → stg_aux_y_prof_long
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gpu_loader
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.gather_bce_labels(
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gpu_dataset.outcome_prof_long_d.raw_ptr(), total_snaps,
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PERC_N_HORIZONS, seq_len, b_size, stg.aux_y_prof_long,
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)
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.context("step_with_lobsim_gpu: gather outcome_prof_long")?;
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// Aux prof-short → stg_aux_y_prof_short
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gpu_loader
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.gather_bce_labels(
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gpu_dataset.outcome_prof_short_d.raw_ptr(), total_snaps,
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PERC_N_HORIZONS, seq_len, b_size, stg.aux_y_prof_short,
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)
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.context("step_with_lobsim_gpu: gather outcome_prof_short")?;
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// Aux size-long → stg_aux_y_size_long
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gpu_loader
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.gather_bce_labels(
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gpu_dataset.outcome_size_long_d.raw_ptr(), total_snaps,
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PERC_N_HORIZONS, seq_len, b_size, stg.aux_y_size_long,
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)
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.context("step_with_lobsim_gpu: gather outcome_size_long")?;
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// Aux size-short → stg_aux_y_size_short
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gpu_loader
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.gather_bce_labels(
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gpu_dataset.outcome_size_short_d.raw_ptr(), total_snaps,
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PERC_N_HORIZONS, seq_len, b_size, stg.aux_y_size_short,
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)
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.context("step_with_lobsim_gpu: gather outcome_size_short")?;
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// pos_fraction: gathered into a small device scratch, then
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// read back on the host to compute clamped pos_weight. The
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// gather writes to a mapped-pinned buffer so we can read it
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