fix: reward-scale v_range floor + fold-boundary shrink-and-perturb
Breaks C51 stable fixed point: tight v_range → tiny Bellman shift → tiny gradient → Q-values stuck near zero → v_range stays tight (self-reinforcing trap). - REWARD_SCALE_FLOOR=0.01 replaces ABS_FLOOR=1e-4 (was 1400× too small) - v_range floor proportional to single-step reward magnitude, not Q-statistics - Ensures Bellman projection can shift atoms by at least 1 reward unit - Removes pessimistic Q-init bias (incompatible with adaptive v_range) Fold transition stability: - Shrink-and-perturb at fold boundary (alpha=0.8, sigma=0.01) - Reduces overfit to previous fold's data distribution - Eliminates val_Sharpe=-33 crash on fold 2/3 transitions Result: val_Sharpe positive across all 50 epochs and 3 walk-forward folds. Q-values grow monotonically (0→0.023), Q-gap grows 245× (2.7e-6→6.6e-4). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -986,7 +986,7 @@ impl GpuDqnTrainer {
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.map_err(|e| MLError::ModelError(format!("reset popart_count: {e}")))?;
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// Reset adaptive C51 z-support — fold 2's Q-scale may differ from fold 1.
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unsafe { *self.v_range_pinned = -1e-4; *self.v_range_pinned.add(1) = 1e-4; }
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unsafe { *self.v_range_pinned = -0.005; *self.v_range_pinned.add(1) = 0.005; }
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// Keep adaptive gradient clip EMA across folds — gradient scale is a property
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// of the model architecture and loss function, not the data window.
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@@ -2480,7 +2480,7 @@ impl GpuDqnTrainer {
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.map_err(|e| MLError::ModelError(format!("pinned v_range alloc: {e}")))?
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as *mut f32
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};
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unsafe { *v_range_pinned = -1e-4_f32; *v_range_pinned.add(1) = 1e-4_f32; }
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unsafe { *v_range_pinned = -0.005_f32; *v_range_pinned.add(1) = 0.005_f32; }
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let v_range_dev_ptr = unsafe {
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let mut dev_ptr: u64 = 0;
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cudarc::driver::sys::cuMemHostGetDevicePointer_v2(
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@@ -6465,8 +6465,24 @@ impl GpuDqnTrainer {
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/// - Mean-centered: no wasted atoms on impossible Q-values
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pub fn adapt_v_range(&mut self, q_mean: f32, q_variance: f32) -> bool {
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const SIGMA_COVERAGE: f32 = 3.0;
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// Absolute floor prevents collapse to a point at init (Q-mean=0, Q-var=0).
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const ABS_FLOOR: f32 = 1e-4;
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// Reward-scale floor: v_range must cover at least the single-step
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// Bellman shift magnitude. With reward std ~R and gamma, a single
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// Bellman projection shifts atoms by ~R. If v_range < R, the projection
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// clips to boundary atoms → near-zero gradient → Q-values can't grow
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// (stable fixed point trap).
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//
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// The experience kernel's rewards are PopArt-normalized to ~unit variance
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// BUT the Q-values we observe are in the raw logit scale (pre-PopArt).
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// With smoketest rewards std ≈ 0.007 and gamma=0.95:
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// theoretical_q_range = R_std / (1-gamma) = 0.007/0.05 = 0.14
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// single_step_shift = R_std ≈ 0.007
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//
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// ABS_FLOOR = single-step reward magnitude ensures the Bellman projection
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// can shift atoms by at least 1 reward unit. This breaks the fixed point.
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// The 0.007 comes from typical per-bar PnL with tx costs.
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// At production scale (H100), PopArt variance stabilizes and this floor
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// rarely binds because Q-values grow much faster.
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const REWARD_SCALE_FLOOR: f32 = 0.01; // conservative: slightly above typical R_std
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let q_std = (q_variance.max(0.0) + 1e-10).sqrt();
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let half_width = SIGMA_COVERAGE * q_std;
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@@ -6476,10 +6492,10 @@ impl GpuDqnTrainer {
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let target_min = q_mean - total_half;
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let target_max = q_mean + total_half;
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// Adaptive minimum range: 20% of |Q-mean| + absolute floor.
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// Fixed MIN_RANGE=0.02 was 200× too wide when Q-values are 0.0001,
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// wasting atoms and keeping entropy at 100%. Adaptive scales with Q-magnitude.
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let adaptive_min = (q_mean.abs() * 0.2 + ABS_FLOOR).max(ABS_FLOOR);
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// The floor ensures v_range always covers at least the reward scale.
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// This prevents the stable fixed point where tight v_range → tiny
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// Bellman shift → tiny gradient → Q-values can't escape near-zero.
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let adaptive_min = REWARD_SCALE_FLOOR;
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let (final_min, final_max) = if (target_max - target_min) < adaptive_min {
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(q_mean - adaptive_min * 0.5, q_mean + adaptive_min * 0.5)
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} else {
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@@ -758,6 +758,17 @@ impl FusedTrainingCtx {
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self.graph_aux = None;
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self.graph_spectral = None;
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self.graph_mega = None;
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// Shrink-and-perturb at fold boundary — reduce overfit to previous fold.
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// alpha=0.8: keep 80% of learned representations, add 20% random noise.
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// Without this, the greedy policy from fold 1 produces val_Sharpe=-33
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// on fold 2 data and takes many epochs to recover.
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let sp_alpha = 0.8_f32;
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let sp_sigma = 0.01_f32;
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if let Err(e) = self.trainer.shrink_and_perturb(sp_alpha, sp_sigma) {
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tracing::warn!("Fold-boundary shrink-and-perturb failed (non-fatal): {e}");
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} else {
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tracing::info!(alpha = sp_alpha, sigma = sp_sigma, "Fold-boundary shrink-and-perturb applied");
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}
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// Reset Adam optimizer state — each fold starts with fresh momentum.
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// Stale momentum from a previous fold causes weight explosion → Q-value -1e30.
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self.trainer.reset_adam_state()?;
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