644 lines
18 KiB
Markdown
644 lines
18 KiB
Markdown
# BF16 Training Implementation Plan
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> **For Claude:** REQUIRED SUB-SKILL: Use superpowers:executing-plans to implement this plan task-by-task.
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**Goal:** Switch all 10 ML models from FP32 to BF16 training on Ampere+ GPUs with dynamic detection and zero casts in the training hot path.
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**Architecture:** Add a single `training_dtype(device) -> DType` function that returns BF16 on Ampere+ CUDA, F32 elsewhere. Thread it through all ~150 VarBuilder sites, training tensor creation, GPU replay buffer, and checkpoint loading. Loss stays F32 (single scalar cast). CUDA experience collector kernels untouched (stay f32).
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**Tech Stack:** Candle (v0.9.1 git pin), half crate (2.6.0), cudarc, safetensors
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---
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## Phase 1: Core Infrastructure
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### Task 1: Add `training_dtype()` function
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**Files:**
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- Modify: `crates/ml/src/dqn/mixed_precision.rs`
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**Step 1: Add the public function after `detect_from_gpu_name()` (~line 180)**
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```rust
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/// Returns the optimal training DType for the given device.
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/// Ampere+ CUDA GPUs → BF16 (tensor core acceleration).
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/// Everything else (CPU, older GPUs) → F32.
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pub fn training_dtype(device: &candle_core::Device) -> candle_core::DType {
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match device {
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candle_core::Device::Cuda(_) => {
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// Check if GPU supports BF16 natively
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if let Some(config) = detect_from_gpu_name_auto() {
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match config.dtype {
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DTypeSelection::BF16 => candle_core::DType::BF16,
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DTypeSelection::F16 => candle_core::DType::F32, // F16 needs loss scaling, stay F32
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}
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} else {
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candle_core::DType::F32
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}
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}
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_ => candle_core::DType::F32,
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}
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}
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```
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Note: `detect_from_gpu_name_auto()` already exists at line 182 — it reads the GPU name from the CUDA device and calls `detect_from_gpu_name()`. Reuse it.
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**Step 2: Re-export from the module's public API**
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Ensure `training_dtype` is accessible as `crate::dqn::mixed_precision::training_dtype`. Check the module's `pub use` or `mod` visibility.
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**Step 3: Build check**
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```bash
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SQLX_OFFLINE=true cargo check -p ml 2>&1 | head -20
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```
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**Step 4: Commit**
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```bash
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git add crates/ml/src/dqn/mixed_precision.rs
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git commit -m "feat(ml): add training_dtype() for dynamic BF16 detection"
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```
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---
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### Task 2: Fix Mamba2 scalar_tensor BF16 rejection
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**Files:**
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- Modify: `crates/ml/src/mamba/mod.rs:605`
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**Step 1: Change the match arm at line 605**
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Replace the BF16/F16 rejection:
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```rust
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// Before (line 605):
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DType::F8E4M3 | DType::U8 | DType::U32 | DType::I64 | DType::BF16 | DType::F16 => {
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Err(MLError::ModelError(format!(
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"Unsupported dtype: {:?}",
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dtype
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)))
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},
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// After:
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DType::BF16 | DType::F16 => {
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// Create in F32 then cast — half types can't be created directly from f64
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Tensor::new(&[value as f32], device)?
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.to_dtype(dtype)?
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.reshape(())?
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.ok_or_else(|| MLError::ModelError("scalar reshape failed".into()))
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},
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DType::F8E4M3 | DType::U8 | DType::U32 | DType::I64 => {
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Err(MLError::ModelError(format!(
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"Unsupported dtype: {:?}",
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dtype
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)))
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},
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```
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Note: Check the exact return type — `scalar_tensor` may return `Result<Tensor, MLError>`. Adjust the reshape/return accordingly. The key is: create as f32, cast to target dtype, return scalar.
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**Step 2: Build check**
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```bash
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SQLX_OFFLINE=true cargo check -p ml 2>&1 | head -20
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```
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**Step 3: Commit**
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```bash
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git add crates/ml/src/mamba/mod.rs
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git commit -m "fix(ml): allow BF16/F16 in Mamba2 scalar_tensor helper"
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```
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---
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## Phase 2: DQN Module (largest surface area)
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### Task 3: VarBuilder sites — DQN core networks
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Change `DType::F32` → `training_dtype(&device)` (or `training_dtype(device)` if device is a reference) in all VarBuilder::from_varmap calls across the DQN module.
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**Files (all need the same mechanical change):**
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- `crates/ml/src/dqn/dqn.rs:669`
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- `crates/ml/src/dqn/network.rs:256,261,301,363`
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- `crates/ml/src/dqn/agent.rs:366,371,597`
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- `crates/ml/src/dqn/dueling.rs:139`
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- `crates/ml/src/dqn/distributional_dueling.rs:155`
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- `crates/ml/src/dqn/quantile_regression.rs:90`
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- `crates/ml/src/dqn/curiosity.rs:38`
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- `crates/ml/src/dqn/factored_q_network.rs:72`
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- `crates/ml/src/dqn/rainbow_agent.rs:69,72`
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- `crates/ml/src/dqn/rainbow_network.rs:429,450`
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**Pattern for each site:**
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```rust
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// Before:
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VarBuilder::from_varmap(&vars, DType::F32, &device)
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// After:
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VarBuilder::from_varmap(&vars, training_dtype(&device), &device)
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```
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Add `use crate::dqn::mixed_precision::training_dtype;` at the top of each file that doesn't already import it.
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**Step 1:** Apply the change to all files listed above. Use `replace_all` where `DType::F32` appears only in VarBuilder contexts. Where `DType::F32` also appears in non-VarBuilder contexts (tensor creation, loss), change only the VarBuilder lines.
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**Step 2: Build check**
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```bash
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SQLX_OFFLINE=true cargo check -p ml 2>&1 | head -30
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```
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**Step 3: Commit**
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```bash
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git add crates/ml/src/dqn/
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git commit -m "feat(ml): BF16 VarBuilder for DQN core networks"
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```
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---
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### Task 4: VarBuilder sites — DQN layer modules
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Same pattern for the layer-level modules that have many VarBuilder sites:
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**Files:**
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- `crates/ml/src/dqn/noisy_layers.rs:314,324,346,391,431,447,487`
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- `crates/ml/src/dqn/residual.rs:178,196,222,249,276,301,330,353`
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- `crates/ml/src/dqn/attention.rs:465,479,509,549,583,614`
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- `crates/ml/src/dqn/spectral_norm.rs:240,254,275,307,330,355,376`
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- `crates/ml/src/dqn/rmsnorm.rs:239,254,269,309,353,358,406,410,458,484`
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Same mechanical change. These files likely have `DType::F32` ONLY in VarBuilder contexts, so `replace_all` may be safe. Verify by reading each file first.
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**Step 1:** Apply changes.
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**Step 2:** Build check.
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**Step 3: Commit**
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```bash
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git add crates/ml/src/dqn/
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git commit -m "feat(ml): BF16 VarBuilder for DQN layers (noisy, residual, attention, spectral, rmsnorm)"
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```
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---
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### Task 5: GPU replay buffer — BF16 states
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**Files:**
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- Modify: `crates/ml/src/cuda_pipeline/gpu_replay_buffer.rs:74-75`
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**Step 1: Change states/next_states allocation to use dynamic dtype**
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```rust
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// Line 74-75, change:
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let states = Tensor::zeros(&[cap, sdim], DType::F32, device)?;
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let next_states = Tensor::zeros(&[cap, sdim], DType::F32, device)?;
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// To:
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let dtype = training_dtype(device);
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let states = Tensor::zeros(&[cap, sdim], dtype, device)?;
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let next_states = Tensor::zeros(&[cap, sdim], dtype, device)?;
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```
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Keep rewards, dones, priorities as `DType::F32`. Keep actions as `DType::U32`.
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**Step 2: Verify `insert_batch()` callers cast correctly**
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The `insert_batch()` at line 167 uses `slice_scatter` which requires matching dtypes. The caller (DQN trainer) builds state tensors from f32 experience data. Add a `.to_dtype(self.states.dtype())?` cast on the incoming states/next_states args inside `insert_batch()`:
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```rust
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// Inside insert_batch(), before slice_scatter:
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let states = states.to_dtype(self.states.dtype())?;
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let next_states = next_states.to_dtype(self.next_states.dtype())?;
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```
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This is the ONE cast at the data ingestion boundary. After this, all `sample()` returns match the buffer dtype (BF16 on Ampere+).
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**Step 3:** Build check.
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**Step 4: Commit**
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```bash
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git add crates/ml/src/cuda_pipeline/gpu_replay_buffer.rs
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git commit -m "feat(ml): BF16 states in GPU replay buffer (50% VRAM savings)"
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```
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---
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### Task 6: GPU weights extraction — handle BF16 weights
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**Files:**
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- Modify: `crates/ml/src/cuda_pipeline/gpu_weights.rs:179,204`
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**Step 1: Cast to F32 before extraction**
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The CUDA experience collector kernel expects f32 weights. When model weights are BF16, cast before extracting:
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```rust
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// In extract_one() at line 179, change:
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.to_vec1::<f32>()
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// To:
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.to_dtype(candle_core::DType::F32)?
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.to_vec1::<f32>()
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```
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Same for `sync_one()` at line 204. This is the boundary cast from BF16 model weights → f32 CUDA kernel. Happens once per epoch during experience collection, not in the training hot path.
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**Step 2:** Build check.
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**Step 3: Commit**
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```bash
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git add crates/ml/src/cuda_pipeline/gpu_weights.rs
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git commit -m "feat(ml): handle BF16 weights in GPU weight extraction"
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```
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---
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### Task 7: GPU data pre-upload — BF16 feature tensors
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**Files:**
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- Modify: `crates/ml/src/cuda_pipeline/mod.rs:132,135,346,353`
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**Step 1: Cast feature/target uploads to training dtype**
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In `DqnGpuData::upload()` (line 132):
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```rust
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// After creating the tensor from f32 data, cast:
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let features = Tensor::from_vec(flat_features, (num_bars, feature_dim), device)?
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.to_dtype(training_dtype(device))?;
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let targets = Tensor::from_vec(flat_targets, (num_bars, target_dim), device)?
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.to_dtype(training_dtype(device))?;
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```
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Same pattern for `GpuBufferPool::upload_dqn` (lines 346, 353) — cast after `from_slice`.
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For PPO `PpoGpuData::upload()` (line 418) — same cast.
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This is the data ingestion boundary cast. All downstream `build_batch_states()` and `bar_features()` calls return BF16 directly.
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**Step 2:** Build check.
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**Step 3: Commit**
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```bash
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git add crates/ml/src/cuda_pipeline/mod.rs
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git commit -m "feat(ml): BF16 GPU data pre-upload for DQN and PPO"
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```
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---
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### Task 8: DQN training tensors — CPU replay buffer path
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**Files:**
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- Modify: `crates/ml/src/dqn/dqn.rs` — `compute_loss_internal()`
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The CPU replay buffer path creates training batch tensors from `Vec<f32>`. These need to match the model's weight dtype.
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**Step 1: Cast batch tensors at creation**
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At lines 1540-1569, after each `Tensor::from_vec`:
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```rust
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// States/next_states — cast to model dtype for matmul compatibility
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let states_tensor = Tensor::from_vec(states, (batch_size, self.config.state_dim), device)?
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.to_dtype(training_dtype(device))?;
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let next_states_tensor = Tensor::from_vec(next_states, (batch_size, self.config.state_dim), device)?
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.to_dtype(training_dtype(device))?;
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```
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Actions stay U32. Rewards/dones/importance-weights stay F32 — they're used in loss math, not matmuls.
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For the GPU replay buffer path, states already come back as BF16 from `sample()` (Task 5), so no change needed there.
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**Step 2: Verify loss stays F32**
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The distributional loss at line 1650/1658 already has `to_dtype(DType::F32)` enforcement. Keep as-is.
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**Step 3:** Build check.
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**Step 4: Commit**
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```bash
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git add crates/ml/src/dqn/dqn.rs
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git commit -m "feat(ml): BF16 training tensors in DQN compute_loss"
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```
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---
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### Task 9: DQN trainer auxiliary tensors
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**Files:**
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- Modify: `crates/ml/src/trainers/dqn/trainer.rs:1015,1130,2134,2141,3123,3647`
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Same pattern — cast state tensors used in `select_actions_batch`, curiosity, and Q-value logging to `training_dtype(&self.device)`:
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```rust
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let tensor = Tensor::from_vec(states, shape, &self.device)?
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.to_dtype(training_dtype(&self.device))?;
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```
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These are not in the training hot path (they're action selection and logging), so the single cast is fine.
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**Step 1:** Apply casts at listed lines.
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**Step 2:** Build check.
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**Step 3: Commit**
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```bash
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git add crates/ml/src/trainers/dqn/trainer.rs
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git commit -m "feat(ml): BF16 auxiliary tensors in DQN trainer"
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```
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---
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## Phase 3: PPO Module
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### Task 10: VarBuilder sites — PPO networks
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**Files:**
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- `crates/ml/src/ppo/ppo.rs:301,549`
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- `crates/ml/src/ppo/lstm_networks.rs:52,267`
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- `crates/ml/src/ppo/continuous_policy.rs:83`
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- `crates/ml/src/ppo/flow_policy/mod.rs:124`
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- `crates/ml/src/ppo/flow_policy/coupling_layer.rs:260`
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Same pattern: `DType::F32` → `training_dtype(&device)`.
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Also change checkpoint loading at lines 1795 and 1852:
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```rust
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// Before:
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VarBuilder::from_mmaped_safetensors(&[path], DType::F32, &device)
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// After:
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VarBuilder::from_mmaped_safetensors(&[path], training_dtype(&device), &device)
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```
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**Step 1:** Apply all changes.
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**Step 2:** Build check.
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**Step 3: Commit**
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```bash
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git add crates/ml/src/ppo/
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git commit -m "feat(ml): BF16 VarBuilder and checkpoints for PPO networks"
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```
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---
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### Task 11: PPO training tensors
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**Files:**
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- Modify: `crates/ml/src/trainers/ppo.rs:834,895,960,1014`
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Cast state tensors to training dtype for forward pass compatibility:
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```rust
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let states = Tensor::from_vec(state_floats, shape, &self.device)?
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.to_dtype(training_dtype(&self.device))?;
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```
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Lines 1156, 1346, 1348, 1372 (rewards, returns, values) — keep F32, these are loss/metric tensors not fed to the network.
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**Step 1:** Apply casts to state tensors only.
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**Step 2:** Build check.
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**Step 3: Commit**
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```bash
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git add crates/ml/src/trainers/ppo.rs
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git commit -m "feat(ml): BF16 training tensors in PPO trainer"
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```
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---
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## Phase 4: Supervised Models (8 models)
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### Task 12: TFT VarBuilder sites
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**Files:**
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- `crates/ml/src/tft/mod.rs:339`
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- `crates/ml/src/tft/quantized_grn.rs:295,315`
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- `crates/ml/src/tft/quantized_attention.rs:417`
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- `crates/ml/src/tft/quantized_lstm.rs:417,442`
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- `crates/ml/src/tft/quantized_vsn.rs:61,249`
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- `crates/ml/src/tft/varmap_quantization.rs:676,722`
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Same `DType::F32` → `training_dtype(&device)` pattern.
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**Step 1:** Apply, build, commit.
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```bash
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git commit -m "feat(ml): BF16 VarBuilder for TFT"
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```
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---
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### Task 13: Mamba2 VarBuilder site
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**Files:**
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- `crates/ml/src/mamba/mod.rs:631`
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- `crates/ml/src/mamba/ssd_layer.rs:556`
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Already fixed scalar_tensor in Task 2. Now change VarBuilder dtype.
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**Step 1:** Apply, build, commit.
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```bash
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git commit -m "feat(ml): BF16 VarBuilder for Mamba2"
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```
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---
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### Task 14: Liquid/CfC VarBuilder sites
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**Files:**
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- `crates/ml/src/liquid/candle_cfc.rs:450,460,475,489,499,524,548,558,578,601,639` (11 sites)
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- `crates/ml/src/liquid/adapter.rs:58`
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- `crates/ml/src/liquid/training.rs:505`
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**Step 1:** Apply, build, commit.
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```bash
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git commit -m "feat(ml): BF16 VarBuilder for Liquid/CfC"
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```
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---
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### Task 15: KAN VarBuilder sites
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**Files:**
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- `crates/ml/src/kan/layer.rs:138,150`
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- `crates/ml/src/kan/network.rs:94,107`
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- `crates/ml/src/kan/trainable.rs:47`
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**Step 1:** Apply, build, commit.
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```bash
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git commit -m "feat(ml): BF16 VarBuilder for KAN"
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```
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---
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### Task 16: xLSTM VarBuilder sites
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**Files:**
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- `crates/ml/src/xlstm/slstm.rs:136,148,164,172`
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- `crates/ml/src/xlstm/mlstm.rs:229,243,259,267,282`
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- `crates/ml/src/xlstm/block.rs:127,139,152,161`
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- `crates/ml/src/xlstm/network.rs:172,185,198,214,236,248`
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- `crates/ml/src/xlstm/trainable.rs:45`
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**Step 1:** Apply, build, commit.
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```bash
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git commit -m "feat(ml): BF16 VarBuilder for xLSTM"
|
|
```
|
|
|
|
---
|
|
|
|
### Task 17: Diffusion VarBuilder sites
|
|
|
|
**Files:**
|
|
- `crates/ml/src/diffusion/sampler.rs:163,230`
|
|
- `crates/ml/src/diffusion/denoiser.rs:233,244,258,270,285`
|
|
- `crates/ml/src/diffusion/trainable.rs:45`
|
|
|
|
**Step 1:** Apply, build, commit.
|
|
|
|
```bash
|
|
git commit -m "feat(ml): BF16 VarBuilder for Diffusion"
|
|
```
|
|
|
|
---
|
|
|
|
### Task 18: TGGN + TLOB VarBuilder sites
|
|
|
|
**Files:**
|
|
- `crates/ml/src/tgnn/trainable_adapter.rs:87`
|
|
- `crates/ml/src/tlob/trainable_adapter.rs:116`
|
|
- `crates/ml/src/trainers/tlob.rs:210`
|
|
|
|
**Step 1:** Apply, build, commit.
|
|
|
|
```bash
|
|
git commit -m "feat(ml): BF16 VarBuilder for TGGN and TLOB"
|
|
```
|
|
|
|
---
|
|
|
|
## Phase 5: Remaining Sites
|
|
|
|
### Task 19: Ensemble adapters + misc
|
|
|
|
**Files:**
|
|
- `crates/ml/src/ensemble/adapters/liquid.rs:46,62`
|
|
- `crates/ml/src/ensemble/adapters/diffusion.rs:49,72`
|
|
- `crates/ml/src/ensemble/adapters/kan.rs:44,60`
|
|
- `crates/ml/src/ensemble/adapters/tlob.rs:100,123`
|
|
- `crates/ml/src/ensemble/adapters/tggn.rs:77,96`
|
|
- `crates/ml/src/ensemble/adapters/xlstm.rs:57,79`
|
|
- `crates/ml/src/portfolio_transformer.rs:190`
|
|
- `crates/ml/src/features/multi_timeframe.rs:269,560,576`
|
|
- `crates/ml/src/trainers/online_learning.rs:581`
|
|
- `crates/ml/src/explainability/integrated_gradients.rs:200,247,301`
|
|
|
|
**Step 1:** Apply, build, commit.
|
|
|
|
```bash
|
|
git commit -m "feat(ml): BF16 VarBuilder for ensemble adapters and misc modules"
|
|
```
|
|
|
|
---
|
|
|
|
## Phase 6: Validation
|
|
|
|
### Task 20: Full workspace build and test
|
|
|
|
**Step 1: Workspace build**
|
|
|
|
```bash
|
|
SQLX_OFFLINE=true cargo check --workspace 2>&1 | tail -5
|
|
```
|
|
|
|
Expected: 0 errors. Fix any dtype mismatches — common issues:
|
|
- `expected F32 but got BF16` — a tensor created without the dtype cast feeding into a module that expects matched dtypes
|
|
- `cannot add BF16 and F32` — missing cast at a boundary
|
|
|
|
**Step 2: Clippy**
|
|
|
|
```bash
|
|
SQLX_OFFLINE=true cargo clippy --workspace -- -D warnings 2>&1 | tail -10
|
|
```
|
|
|
|
**Step 3: ML crate tests**
|
|
|
|
```bash
|
|
SQLX_OFFLINE=true cargo test -p ml --lib 2>&1 | tail -20
|
|
```
|
|
|
|
Expected: 2506+ tests pass. Tests run on CPU → F32 path, no behavior change.
|
|
|
|
**Step 4: Commit if any fixes were needed**
|
|
|
|
```bash
|
|
git commit -m "fix(ml): resolve BF16 dtype mismatches"
|
|
```
|
|
|
|
---
|
|
|
|
### Task 21: BF16 integration test (optional — requires GPU)
|
|
|
|
Create a minimal integration test verifying BF16 training works end-to-end on CUDA:
|
|
|
|
**Files:**
|
|
- Create: `crates/ml/tests/bf16_training_integration.rs`
|
|
|
|
```rust
|
|
//! Integration test: verify BF16 training on Ampere+ GPU
|
|
//! Run with: SQLX_OFFLINE=true cargo test -p ml --test bf16_training_integration
|
|
|
|
#[cfg(feature = "cuda")]
|
|
mod bf16_tests {
|
|
use ml::dqn::mixed_precision::training_dtype;
|
|
use candle_core::{Device, DType};
|
|
|
|
#[test]
|
|
fn test_training_dtype_returns_bf16_on_cuda() {
|
|
if let Ok(device) = Device::new_cuda(0) {
|
|
let dtype = training_dtype(&device);
|
|
// On Ampere+ (L40S, H100), should be BF16
|
|
// On older GPUs, F32 is fine too
|
|
assert!(dtype == DType::BF16 || dtype == DType::F32);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_training_dtype_returns_f32_on_cpu() {
|
|
let device = Device::Cpu;
|
|
assert_eq!(training_dtype(&device), DType::F32);
|
|
}
|
|
}
|
|
```
|
|
|
|
Real validation is the hyperopt run on L40S — compare trial Sharpe distributions.
|
|
|
|
**Step 1:** Create test, build, commit.
|
|
|
|
```bash
|
|
git commit -m "test(ml): add BF16 training dtype integration test"
|
|
```
|
|
|
|
---
|
|
|
|
## Summary
|
|
|
|
| Phase | Tasks | Sites Changed | Commit Count |
|
|
|-------|-------|---------------|-------------|
|
|
| 1: Infrastructure | 1-2 | training_dtype fn + mamba fix | 2 |
|
|
| 2: DQN | 3-9 | ~80 VarBuilder + CUDA pipeline + training tensors | 7 |
|
|
| 3: PPO | 10-11 | ~9 VarBuilder + training tensors + checkpoints | 2 |
|
|
| 4: Supervised | 12-18 | ~60 VarBuilder across 8 models | 7 |
|
|
| 5: Remaining | 19 | ~20 ensemble/misc sites | 1 |
|
|
| 6: Validation | 20-21 | Build + test + integration test | 2 |
|
|
| **Total** | **21 tasks** | **~150 sites** | **~21 commits** |
|
|
|
|
## Risk Checkpoints
|
|
|
|
After Phase 2 (DQN complete): full workspace build must pass. DQN is the most complex module — if it compiles, the rest is mechanical.
|
|
|
|
After Phase 6: all 2506+ tests must pass on CPU. GPU validation via hyperopt run on L40S.
|