Files
foxhunt/docs/codebase-cleanup/batch_diversity_implementation.md
jgrusewski 2df1ea92e1 feat(ml): WAVE 29 DQN Codebase Cleanup & Refactoring Campaign
BREAKING CHANGES:
- Removed orphaned dqn.rs monolithic trainer (4,975 lines)
- Removed orphaned dqn_ensemble.rs module (816 lines)
- Removed orphaned tft.rs and tft_complete_int8_integration_test.rs
- TFT trainer split into modular directory structure

DQN Module Refactoring:
- Split trainers/dqn.rs into modular structure (config.rs, statistics.rs, trainer.rs)
- Fixed hyperopt 39D search space (continuous params only)
- Boolean flags (use_dueling, use_double_dqn, use_per, use_noisy_nets) are now FIXED architectural decisions
- use_distributional defaults to false (Candle BUG #36 - scatter_add gradient issues)

Clean Module Structure:
- ml/src/trainers/dqn/ directory with proper mod.rs exports
- ml/src/trainers/tft/ directory with config.rs, types.rs, model.rs, trainer.rs, tests.rs
- All P0 features validated: TD-error clamping, batch diversity, LR scheduler, priority staleness

Documentation:
- Added comprehensive docs in docs/codebase-cleanup/
- ADR-001 for DQN refactoring decisions
- Rainbow DQN component matrix and quick reference guides

Build Status: Compiles with zero errors

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-27 23:46:13 +01:00

153 lines
4.2 KiB
Markdown

# WAVE 26 P0.2: Batch Diversity Enforcement Implementation
## Overview
Added batch diversity enforcement to prevent sampling the same experience twice in consecutive batches.
## Implementation Changes
### 1. Added HashSet for Tracking Recently Sampled Indices
**File**: `/home/jgrusewski/Work/foxhunt/ml/src/dqn/prioritized_replay.rs`
#### Imports
```rust
use std::collections::HashSet;
```
#### Struct Fields
```rust
pub struct PrioritizedReplayBuffer {
// ... existing fields ...
/// Tracks recently sampled indices to prevent duplicates
recently_sampled: Arc<Mutex<HashSet<usize>>>,
/// Counter for cooldown management (cleared every 50 batches)
sample_counter: AtomicUsize,
}
```
#### Constructor
```rust
pub fn new(config: PrioritizedReplayConfig) -> Result<Self, MLError> {
// ... existing initialization ...
Ok(Self {
// ... existing fields ...
recently_sampled: Arc::new(Mutex::new(HashSet::new())),
sample_counter: AtomicUsize::new(0),
config,
})
}
```
### 2. Modified sample() Method
**Rejection Sampling with Fallback**:
```rust
pub fn sample(&self, batch_size: usize) -> Result<(Vec<Experience>, Vec<f32>, Vec<usize>), MLError> {
// ... existing code ...
let mut recently_sampled = self.recently_sampled.lock();
for _ in 0..batch_size {
// Try sampling with diversity enforcement (max 100 attempts)
let mut attempts = 0;
let max_attempts = 100;
let idx = loop {
let value = rng.gen::<f32>() * total_priority;
let sampled_idx = tree.sample(value)?;
// Check if this index was recently sampled
if !recently_sampled.contains(&sampled_idx) {
break sampled_idx;
}
attempts += 1;
if attempts >= max_attempts {
// Fallback: clear cooldown and use this sample
recently_sampled.clear();
break sampled_idx;
}
};
// ... process experience ...
recently_sampled.insert(idx);
}
// Increment sample counter and clear cooldown every 50 batches
let sample_count = self.sample_counter.fetch_add(1, Ordering::Relaxed);
if sample_count % 50 == 49 {
recently_sampled.clear();
}
// ... return results ...
}
```
### 3. Updated clear() Method
```rust
pub fn clear(&self) {
// ... existing clearing code ...
self.sample_counter.store(0, Ordering::Release);
// Clear diversity tracking
{
let mut recently_sampled = self.recently_sampled.lock();
recently_sampled.clear();
}
// ... reset metrics ...
}
```
## Test Coverage
### Test 1: Basic Diversity Enforcement
```rust
#[test]
fn test_batch_diversity_no_duplicates() {
// Tests that consecutive batches don't share indices
// Verifies HashSet prevents duplicate sampling
}
```
### Test 2: Cooldown After 50 Batches
```rust
#[test]
fn test_batch_diversity_cooldown_cleared_after_50_batches() {
// Verifies cooldown is cleared after 50 batches
// Ensures long-running training doesn't accumulate all indices
}
```
### Test 3: Fallback on Exhaustion
```rust
#[test]
fn test_batch_diversity_fallback_on_exhaustion() {
// Tests fallback when buffer size < 2*batch_size
// Ensures graceful degradation instead of infinite loop
}
```
## Performance Characteristics
- **Space**: O(batch_size) for recently_sampled HashSet
- **Time**: O(1) expected per sample (rejection sampling), O(100) worst case
- **Fallback**: Clears cooldown after 100 failed attempts (prevents infinite loops)
- **Memory**: Cleared every 50 batches (prevents unbounded growth)
## Benefits
1. **No duplicate experiences** in consecutive batches
2. **Better gradient diversity** - each update uses unique experiences
3. **Graceful fallback** - handles small buffers without failing
4. **Automatic cleanup** - cooldown reset every 50 batches
5. **Minimal overhead** - HashSet lookups are O(1)
## Edge Cases Handled
1. **Small buffers**: Fallback clears cooldown if can't find unique samples
2. **Long training**: Automatic cooldown reset every 50 batches
3. **Thread safety**: Mutex protects HashSet from concurrent access
4. **Clear buffer**: Resets both counter and cooldown set